Inspark
2018
Inspark is a digital amusement park in Mexico City, where technology is used as a means to create fun and innovative experiences for all people.

As a member of a team of interaction designers and creative developers at Cocolab, I worked in the concepts and in the development of interactive, multimedia experiences for several rooms of the park, including the main hall, where the main show takes place. The show is composed of several interactive games that use projections, multi-channel sound system, moving lights, lasers, and different kinds of sensors applied to objects and to the space.

Creative Direction: Alejandro Machorro, Josue Ibañez, Alfonso Tamez
Interaction Design: Josue Ibañez & Hotpixel team
Architectural Design: Felipe Linares & Pipeline team
Motion design: Alfonso Tamez & MAY team
Backend & System Architecture: Poppler
IT and Hardware Setup: Poink
Light Design: NERD
Production and Logistics: MAPA
Mark